Book Review: Armada by Ernest Cline
Zach
Lightman is a dreamer. He has no plans for the future other than to get through
the last few months of high school and graduate. The teenager lives a
lackluster life of dull routine, hoping for an indescribable something to give
his life meaning. Then one day he sees a
spaceship outside his classroom window. Next thing you know Zach is recruited
by a mysterious global organization to protect Earth from an alien invasion.
World governments have been secretly training soldiers by the use of video
games that mimic actual battlefield technology. One of the games is called
Armada, and Zach just happens to be a top player.
Armada starts out surprisingly slow, the
action doesn’t ramp up until the last two thirds of the novel. Meanwhile, the
story is crammed with cultural references and video-game speak. If you don’t like
sci-fy or have at least a passing interest in gaming then this book will bore
you to tears. For those
of us who’ve frittered away too many hours watching cheesy TV or playing video
games the book also has few surprises. The plot will feel eerily familiar as if
different parts of sci-fy venues had been strung together. As I read, I
mentally connected plot points from old favorite books, TV, and movies. Yup,
this theme comes from Star Wars...this twist comes from a Stargate
episode...this is Star Trek...this is The Last Starfighter. It was actually
kind of fun tying all the pieces together. That’s not to say the book is
completely derivative or a total waste of time. It has the same appeal as
summer superhero movies. You already know what’s coming, but you buy the ticket
and order extra butter on the popcorn anyway.
The
weakest part of the book is the characterization. You’ve met all these types
before in dozens of different books and shows. Everyone has a role to play and
doesn’t deviate; the misunderstood hero, the gamer dudes, the hacker chick who
is (guess what?) beautiful, tattooed, snarky and drops the f bomb at every
opportunity. Wow, I’ve never seen any of them before. No, wait, that’s my inner
snarky hacker chick speaking. Yeah, unfortunately I’ve met them all before and
they’re not any more interesting the hundredth time around.
Anyone
who is a fan of the sci-fy genre can see the ending coming for the entire final
third of the book. For that point alone, I didn’t find it particularly
satisfying. It’s also pretty obvious who will live and who will die. The
conclusion hints at a sequel. Again, no surprise. So does every other summer
blockbuster.
Is this
a terrible book? No, but it isn’t
terrific, either. It falls somewhere in between. A pleasant way to waste a few
hours, but not interesting enough to look forward to more of Zach Lightman’s
adventures.
I received a copy of this book from Blogging for Books in exchange for this review.
I received a copy of this book from Blogging for Books in exchange for this review.
L.
A. Kelley writes fantasies with adventure, romance, humor and touch of sass.
You can find her at http://lakelleythenaughtylist.blogspot.com
For me, this was the book equivalent of a summer blockbuster. It's fun. It's enjoyable. I'd even read the sequel. But it just doesn't really stand out or seem memorable. Which is a disappointment after Ready Player One.
ReplyDeleteI agree with everything you said, except I won't read the sequel. It just didn't grab me enough.
ReplyDelete